Article: The free to play war strategy browser games

Strategy games - Article - EN


Of all the genres in the free to play browser MMO category the free to play war strategy games are by far one of the most predominant. This genre is so common that often the games of this genre resemble too much between them, and many of them have the same features, mechanics and theme. There is a lot of love for browser-based war strategy games, be they fantasy themed war games, sci-fi themed war games, or even the ever popular historical war games.

Most of these games have the same formula; you start by controlling a small area (a village, base, country, island, etc.) in which your goal is to collect different resources (metal, wood, food, space dust, etc.) and train an army (of soldiers, boats, robots, etc.); Once you have got all the above your goal becomes spread out and conquer neighbouring territories either through war, diplomacy and trade. With so many elements in common, is very important to take into account the subtle nuances that separate some titles from the rest of the swarm.

In this article we will talk about someof our favourite browser-based free to play war strategy games, among which include:

Travian


Travian - news



Call of Roma


Call of Roma - news



Cultures Online


Cultures Online - news



Grepolis


Grepolis - news



Supremacy 1914


Supremacy 1914 - news



Castlot


Castlot - news



Asterix & Friends


Asterix & Friends - news



Forge of Empires


Forge of Empires - news



Anno Online


Anno Online - news



The Settlers Online


The Settlers Online - news



Travian is going to sit at the top of our list simply because not only is it one of the first successful free to play browser-based war strategy games, but because it is also still one of the best free online games of strategy. One of the features that Travian founded the game on is that unlike most strategy games there is actually a victory condition and an endpoint to the game. Depending on the server then everyone 300 or 100 days the game enters the endgame mode as players race to build the final world wonder. Essentially what this means is that players can be working towards a goal that takes them almost a year of playing to reach before the clock is completely reset and the round restarts. With an active community that returns time and time again to play through the different rounds there’s something about this game that really just got it right.

In Travian players can embody three historical factions (Romans, Gauls and Teutons) so too have many other war strategy and management games followed with games such as Cultures Online, which revolves around the rise and fall of Vikings as you command over your own tribal village and Call of Roma (formerly known as Caesary) which focuses specifically on the Ancient Roman Empire. The thing we like about both of these games is their commitment towards the historical accuracy and capturing the theme of the civilization (though we’ll forgive them for giving Vikings the classic horned helmets which are, in fact, completely fictitious). In a similar vein so to do Grepolis sit, another resource and territory grabbing MMO with some historical accuracy, and within the game you can worship the most notable gods of the Greek pantheon.

Supremacy 1914 takes a step away from the sword and shield rattling legions of ancient times and focuses more on modern day history set in World War I where players can fight as one of 30 historic nations in a battle for Europe. Not only do we love the setting, the historical accuracy but also that they too can a leaf out of Travian’s book by having rounds that last between 4 to 8 weeks.

But for every historical war strategy MMO there are a score of unique fantasy/medieval themed games to accompany them, the likes of Evony, Castlot and Forge of Empires. Each of these games are successful in their own right and have a number of quality features about them, but what we love about Castlot is that actual storyline. Yeh we said it, whilst you guys are building armies and wrecking cities we’re embracing the story-arc and NPCs and the progress and relationships you make with them along the way. It’s different, but memorable, where the characters in many other war strategies take a backseat and are forgotten.

However, if we’re talking fantasy and “characters” then we’ve got take a look at Asterix & Friends, in open beta at the time of writing this article, the characters in this game are in many ways the crux of what makes it appealing. Don’t get is wrong the game has gameplay, it looks great and is true to its comic roots, but the scripts and dialogues for the characters are what we take away the most from the game; and as we said in the title, in such a crowded market it is the little things that other games lack that can often make the biggest impact.





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