WildStar announces its business model

Carbine Studios and NCSOFT have announced the details of the business model of its sci-fi MMO, WildStar, and have described the different commercial options that players will have when the game is released in the spring of 2014.

In the announced business model users can buy the title through a retail outlet or digital download and players will receive 30 days free game time, as well as three guest passes. Then you must choose to pay a standard monthly subscription, buy a game time card or, and here is the news, use the gold won in the title to buy C.R.E.D.D. to other players and avoid pay a full subscription fee. The C.R.E.D.D. (also known as a Certificate of Research, Exploration, Destruction and Development) is an in-game item that can be can bought and sold through each server’s Commodities Exchange with a price established by the community and which also can be purchased with real money.
“Gamers have strong opinions when it comes to business models and monetisation in MMO games”, said Jeremy Gaffney, executive producer at Carbine Studios. ”In combining a classic subscription model with C.R.E.D.D. we think we’ve struck a good balance. We definitely want to support players who appreciate the value of high-quality subscription-style game. Meanwhile, C.R.E.D.D. gives gamers who don’t like monthly subs the option to just play to pay and enjoy the same content”.

Source of information: Carbine Studio press release.

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