The next instalment of our F2Pmeter series is dedicated to the fast-paced F2P first-person shooter MMO Hawken. Available via Steam, this title puts players into the driver's seat of enormous battle machines, which can be fully customised, to participate in competitive and cooperative game modes. Hawken also supports Oculus Rift and makes use of the newest NVIDIA PhysiX technology.
Interested in seeing whether the game can really be played for absolutely free? Then let's find out together and be surprised by Hawken's result! Just like all testing candidates before, Hawken begins with a 100% of free-to-play-ness, and depending on how our questions have to be answered, this percentage will change.
No. Developed from the very beginning with a free-to-play business model in mind, Hawken allows players to register an account, download the client and play for as long as they want to without charging them.
No. Since the game has never been anything else than free-to-play, there aren't any remains of a subscription model, not even optional membership options.
No. While developers haven't released any major expansions as of now, all updates to the game have been made available for absolutely free to all users.
Yes – -5%. The shop incorporated in Hawken provides players with a plethora of items that can be purchased using either the premium currency Meteor Credits purchasable with real cash or the regular in-game currency earned through gameplay. This means that just by playing the game F2P gamers have the opportunity to get their hands on the majority of the stuff available (other than cosmetic emblems and boosters).
No. Players are able to acquire all mechs and items essential for gameplay and being competitive within a reasonable amount of time just by playing the game. Other things exclusively available to paying members of the community don’t provide them with any unfair gameplay advantages as they solely allow for more convenience, aesthetical customisation or saving time.
No. Money obviously can't buy any extra options for customising the user interface.
Yes. Each mech class in the game is freely accessible to all users and the entirety of playable mechs is available with regular in-game currency gained from (successfully) taking part in matches.
No. There isn't any auction house incorporated, as players simply don't feel the need of trading items.
Not really. The amount of slots available for equipping internals, items, weapons and other modules is limited with every mech and players are obviously unable to add additional slots, meaning that everyone – no matter if a paying user or a free-to-play gamer – has to deal with the number of slots that mechs are equipped with by default.
Yes. The game doesn't restrict players at all regarding their access to specific maps; everyone has free access to all the available maps.
No. There aren't any restrictions in place which would prevent players from enjoying all game content, including all end-game content.
Yes – +10%. In spite of offering items for purchase with real cash, the game seems to be quite fair in the end and definitely doesn’t force anyone to open their wallet in order to be competitive. Those who are willing to put money into the game get access to a variety of boosters, convenience and time-saving items, all of which is undeniably capable of making their life in game easier without providing the customer with an direct unfair advantage over F2P gamers.
Our F2Pmeter test of Hawken results in a 105% of free-to-play-ness.