Hands-on With Armored Warfare At Gamescom

Armored Warfare - Exclusive - EN


As already announced lately, we leaped at the opportunity to check out Armored Warfare at this year’s Gamescom. This upcoming modern tanks simulator with realistic graphics and easy-to-handle controls is currently in development at Obsidian, a studio responsible for Knights of the Old Republic 2 and Neverwinter Nights 2, and will be published by My.com.

The people at the My.com booth let us in to have a go at the Armored Warfare PvE mode demo, so we press members were already allowed to play it, with the support from the dev team that helped us survive and handle the tanks.

We picked the tank with the biggest gun available which happened to be tanky as well so we had high hopes. The PvE content of the game was actually pretty fun and relaxed, as we all moved to different objectives we had to take down. The enemy AI was pretty good, hiding when they got hit, or flanking us when possible.

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The devs told us about the different mechanics involved in that specific fight and things to do in the game, for instance everything you earn by running PvE missions with your friends is kept and works for the PvP part of the game, so everything is shared, your experience and progression, and modules you unlock and buy, and so on.

At some point during the match, we were in bad shape so it was time for another pro tip from the devs: there are full repair kits that completely repair the tank and they also plan on having specific kits which will be cheaper. The damage display is clean and intuitive showing the damaged parts and different colours as they are about to break or if they are already broken.

Later on we had an experience with a faraway enemy that was moving all the time and was super hard to hit from the distance. Fortunately, the devs gave us another hint about what to do in these situations: we seemingly had a manually-guided missile you can shoot and then turn as you please to finally hit the target, the problem however is that your tank will be standing still until it reaches its target, but it’s a cool and useful weapon.

As the match moved forward, we managed to take down most of the objectives but we ran out of time and failed the main objective which was time-based. We all had a great time and found out a lot about the game, which is definitely something tank enthusiasts have to play.









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