– Gamescom 2013 – Command & Conquer announces the development of story-driven Campaign Missions

Electronic Arts Inc. has announced today at Gamescom that episodic, story-driven Campaign Missions are in development for Command & Conquer. The game, developed by Victory Games, is the next installment of the award-winning real-time strategy franchise. New content, such as Campaign Missions based on fan feedback, will continously be added to the game. The game will be available at the beginning of 2014.

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The game is redefining RTS gaming for the next generation, amplifying classic gameplay elements for a new era of PC gaming and giving players more control than they have ever had before. From choosing from a variety of generals that match different play styles, to introducing new modes never before seen in the genre including Onslaught, an objective based co-op mode where players team up to defend their base from enemy hordes, gamers of all styles and skill levels will have more ways to play than ever before.

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When we talk about the new Command & Conquer being a service, we’re really inviting the community to help drive the design process and the evolution of the game,” said Jon Van Caneghem, Vice President and General Manager, EA. “Since our announcement, the number one thing fans have asked for is new story content, and we listened. We are excited to be delivering compelling, high quality Campaign Missions that will roll out to the service in 2014.

Source of information: Electronic Arts Inc. press release

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