Today’s F2Pmeter takes us high up into the skies, as World of Warplanes is the next MMO the free-to-play-ness of which is tested. For those of you who haven’t known before, this MMO is dedicated to the golden era of military aviation and officially launched in November 2013. Featuring over 130 warplanes from 6 nations divided into 3 different classes, realistic weather effects and a complex damage system, the game delivers a profound flight simulation combined with arcade-style air combat.
And just before beginning, we want to remind you of our MatchUp of War Thunder vs. World of Worldplanes you may be interested in as well.
Remember that our testing candidates begin with a 100% of free-to-play-ness, and depending on how our questions have to be answered, this percentage will change.
Let's get started then.
No. Since launch, World of Warplanes incorporates a free-to-play business model and therefore doesn’t charge players for registering an account and downloading the client in order to begin playing.
Yes (optional) – -15%. Although there’s no (optional) subscription feature in the stricter sense of the term, the title still provides players with the option of spending real-world money on a premium membership In addition to a cleaner and nicer-looking hangar, premium members are granted 50% more credit earnings per battle, 50% more EXP per battle, 50% more crew EXP per battle. There are different duration options to choose from, ranging from 1 to 360 days, which actually is pretty much comparable to a non-recurring subscription.
No. Up to now, everybody has been granted free access to all updates and patches released since launch.
Yes – -5%. The premium shop allows customers to spend real-world money on the premium currency in the form of in-game gold, premium account time as well as various premium warplanes.
No. The majority of items offered for purchase seemingly only serve time-saving and convenience purposes without conveying any advantage during battles.
No. The UI in World of Warplanes can be customised for free by everyone; there are no further options reserved for premium accounts or available for purchase.
No – -15%. While free-to-play players and premium members both have access to the same playable factions in the game and their respective tech-trees, the cash shop additionally offers premium aircraft that are unavailable to non-paying users.
No. Due to the simple fact that World of Warplanes doesn’t feature a huge amount of items players might like to trade with each other, trade between players doesn’t take place and there’s no need for an Auction House.
Yes – -10%. Players are limited to one hangar slot per nation and have to purchase additional slots using the premium currency only available with real-world money. When buying premium planes, the additional hangar slot is already included.
Yes. World of Warplanes doesn’t restricted players in any way regarding access to game modes or maps; everyone is able to enjoy the entire content for free.
No. Every player is able to enjoy the entire game including all its end-game content without any restrictions and for absolutely free.
Yes – +10%. In spite of the premium options players can pay for with real-world money, World of Warplanes seems pretty fair. Players aren’t forced to pay in order to be able to compete with others as they can only pay for time-saving and convenience items, but are unable to gain an unfair advantage over non-paying gamers by making purchases in the cash shop.
Our F2Pmeter test of World of Warplanes results in a fair 65% of free-to-play-ness.