Exclusive E3 2014 Coverage: Insight into Warhammer 40K: Eternal Crusade

Warhammer 40,000 Eternal Crusade - Exclusive - EN


At E3, we leaped at the opportunity to meet with Behavior Interactive, the team behind Warhammer 40k: Eternal Crusade (W40KEC), to get a quick impression of the game’s current stage of development and try to find out a bit about this game.

For those who don’t know W40KEC yet, it’s the IP from Games Workshop which brings fantasy into space: in a sinister and unfriendly universe, the Orks lead an eternal war among the stars against the deadly Eldar, Space Marines, and other factions. Initially, the team focuses on a buy-to-play payment model (similar to that of Guild Wars 2), however you never know, so let’s have a look at it.

It’s a PvP centric game which promises such thrilling features as base attacks, vehicular combat, friendly-fire, and more. One of the key aspects that the developers emphasised was their continuous cooperation with fans and other developers to be able to deliver an awesome game.

Throughout our meeting, we in fact didn’t receive that much information, weren’t able to put our hands on the game or even saw live gameplay. However, an interesting short trailer was shown, which is supposed to bring to life the atmosphere and emotion the team hopes to evoke with players. It was the first of 5 trailers scheduled for release throughout the course of the year (the next one coming soon!).

Warhammer 40,000 Eternal Crusade - Image


The Behavior Interactive team talked in great detail about what the game would be like, and we suppose we can only take them at their word for the time being. They described massive continents which would require an entire hour to cross them in a straight line (if this was possible, which won’t be the case) and also mentioned that "thousands" of players would be involved at once in the game’s twitch-based combat.

Another interesting element of W40KEC which sounded great to our ears is the way communication and commando structure will be encouraged with the election of Squad Commanders who will lead their 10 squad members and themselves will be subordinated to a Strike Force Commander who will give orders to 10 Squad Commanders.

Communication is supported by an in-game voice chat and W40KEC will moreover be the first game to incorporate Razer communication software. This originally standalone program will work inside the game and will be also be accessible outside to allow players to see whether their guild members are online on Razer and persuade them to log in to the game.

The developers furthermore presented their Founder Program and talked about their expectations and goals they are willing to achieve. Founder Packs will be available at a price of 40 USD, the game as such is a buy-to-play product in any case.

In addition to early game access, Founders will be granted 40,000 points (equating to $40) to spend at the game store, allowing them to purchase the gear items they like instead of providing them with a set of specific items they might not be interested in. They will moreover get access to all available factions and receive 4 characters in order to be able to check out each of them, while the Orc faction will be the only free-to-play option later on. Founders will be enabled to switch between factions, delete their character and reclaim all their spent points prior to release. Afterwards, they will be required to lock down their primary faction choice.

The new website is scheduled to go live throughout the following weeks and will provide in-depth information on the game’s factions, some additional media as well as details and access to purchasing founders pack, so it’s recommended to keep your eyes skinned.

We'll come up with a comprehensive profile of W40KEC soon, so stay tuned.

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    […] E3 2014 Recap – Warhammer 40k Eternal Crusade! | Free Online MMORPG and MMO Games List – OnRPG Exclusive E3 2014 Coverage: Insight into Warhammer 40K: Eternal Crusade Reviews – Exclusive E3 2014 … News June 25th we will see news of the Founder's Packs. […]

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