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Allods Online

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Allods Online review:

Developed by Astrum Nival for Windows.

SYNOPSIS

Allods is a revolutionary massively multiplayer RPG. The largest game development project in Russian history ($12 million), Allods features state of the art graphics by top award-winning artists and a cinematic soundtrack by Mark Morgan (Dexter, Fallout 1 & 2, Planescape: Torment). The game is one of the largest and most comprehensive MMORPGs ever created, featuring a vast and gorgeously realized world, astral space exploration, and flying ships which can be crewed by multiple parties to explore new realms and pillage other astral travelers. Allods is in Beta testing phase.

FEATURES

The game features an unprecedented level of detail for an MMORPG—2 warring factions, 6 races, 8 archetypes, 28 classes, hundreds of skills, and over 1,500 quests. Its visuals were designed by artists who won the 1st, 2nd, 6th, and 10th place awards at Dominance War, one of the most prestigious global art competitions, in both the 2D and 3D categories. All of the animations are motion captured, and the Allods 3D game engine was developed entirely in-house. The orchestral soundtrack, composed by Mark Morgan and rising star Vladislav Isaev, was inspired by classical, electronica, new age, and tribal musical genres. An immense amount of content is featured in the game: raiding and dungeon instances, pets, balanced PvP, a crafting system designed as mini-games, dozens of astral islands (Allods), and numerous other features. The story spans a series of games published over 11 years beginning with Rage of Mages, featuring a background history remarkable in its complexity and depth.

LEAGUE RACES

- Elves; Elves are the most ancient of all the races on Sarnaut. Throughout their history, the Elves have gone through many stages of development. They were the only wise inhabitants on the planet once and have watched the development of the other races. They were also the first to form a state, and first to understand and master magic.

- Gibberlings; The Gibberlings are small, funny, furry and rational creatures that once inhabited a separate continent on Sarnaut. Called “Isa”, which means island in their language, it was significantly smaller than Yul. Their natural enemies were tribes of wild Orcs and the severe northern environment.

- Kanians; In ancient times, the Kanians emerged from a strategic union of tribes after defeating the Orcs. From the very beginning of the settlement of Kania, the founding principles of the kingdom were a free state for all its citizens. This reflected its social order.

EMPIRE RACES

- Xadaganians; The Xadaganians are a perfectly balanced military machine, always ready to fight for its main objective: Astral domination. A fighting machine which is constantly upgrading itself, with the parts that make up its armed forces perfectly matched. Only a miracle can save an enemy facing the full force of a Xadaganian attack from inevitable destruction.

- Arisen; The Arisen are strange and alien to the world of Sarnaut. They have returned to Sarnaut two thousand years after their death. Destiny has granted them immortality to ensure that the future of the world will belong to them.

- Orcs; The Orcs are a walking natural disaster, capable of destroying anything that gets in their way. If they could organise and unite under a strong leader who could be as respected as the Ancient Heroes, the Orcs could rule of the world.

ASTRAL SPACE

It's made up of floating islands called allods. Players can explore this randomly-generated space on player-built ships with crews of up to dozens of players. Each crewmember serves a distinct role on the ship, from navigator to helmsman, to even Captain. Players can discover massive treasure troves, battle Astral Demons larger than entire ships, or even fend off other players who have decided to embrace a life of piracy.

SYSTEM REQUIREMENTS

OS: Windows  XP / Vista
CPU: 1.5 GHz Pentium 4 or better.
RAM: 512 MB
HDD: 3 GB Free
Graphics Card: ATI Radeon 9600+ VGA Card

Website: Allods Online

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13 Comentarios de Allods Online

  1. Lhemi

    I want a key^^

  2. Hyperthyron

    I want a key

  3. Antes

    I need a key too , i need to test this game look lovely – after Wold of Warcraft this game looks similar

  4. Juanjo de Goya

    Just click on the mid-post image to grab your key. =)

  5. caharizma

    key please :(((

  6. dazeas

    je souhaiterait avoir une cle ;;^^^)

  7. Allan

    Open Beta starts on the Tuesday 16th February,no need for a key, just go to official site (allods.gpotato.com for N.America or en.allods.gpotato.eu for Europe.)register and download and play.
    Have fun, it’s a great game 🙂

  8. WTF?!!?@!?#12

    Go play in mother russia where its for free without any keys??? Oh whatever. Yeah its game made by russians ^_^

  9. Juanjo de Goya

    It will be free to play in Europe and North America too. But right now, it’s at beta stage.

  10. Amardor

    Dont bother, its pay to play basically, everytime you die there is a chance your gear will be inverted (basically useless) and the only way to fix it is a cash shop item. You also need to pay to be on PAR with DPS, a Cash shop item that gives you +500% damage ( not kidding )

    If you want a free to play game without pay players beating you down senseless this is not the game for you.

  11. Trazy

    At it’s core, this is really an excellent game. It’s got a unique vibe to it that makes it stand out. It’s not really doing anything different than 95% of the other MMOs on the market, but it feels different and in a good way.

    That said, it suffers from your basic flaws that kill most free-to-play, but pay-to-really-play model. You’ll only have fun for the first day or so before the lack of paying cash begins to ruin the fun. The game is also absolutely rotted with gold spammers.

    I was getting private whispers from them literally every 30 seconds, non-stop for hours on end.

  12. end game player

    This game has been excellent, but the GM’s are bias. There are people left on the league side with exploited rubies and the GM’s do nothing about it. Also, earlier this week there was an incident in which the GM’s permanent banned people who duped astral items and quote on quote it was a “non- negotiable ban”. The people who got banned were “pay to win” players and later that week the GM’s decided to change the bans to a one week ban and stripping of all gear and gold. All the person banned were on the League side, the winning side. Even before these bans were two incidents in which a League only got a temporary one month ban for selling in game items for real life money and a permanent ban for an Empire character for account sharing.

  13. Admonitor / Kahruvel

    The Allods GMs aren’t biased in the slightest. Situations are taken on a case-by-case basis. There is no faction bias in their decisions, and I know this because I know them. They really do consider every possible side of a story before acting and work doubly hard to ensure that their information is correct.

    I’ve paid for one thing in Allods: A vanity outfit. Otherwise, I’ve built my character from the ground-up completely free-to-play. No hand-outs were given to me. I worked my ass off for it, and a year in, I’m enjoying endgame to the fullest with my guild.

    We’re running the endgame instance with success, progressing the way we should, PvPing and PvEing equally. Most of us don’t pay in, and we still win. We report bugs when we find them, and are very community-oriented, having held several events ourselves to benefit the community as a whole, including:

    A Birthday Event thread on the forums; two of the five Astral Scholar team members (myself included) who go out of our way to help new players understand the game and find help from GMs when needed; a no-holds-barred ‘fair play’ policy, as well as an unwillingness to associate with exploiters; and a general-live-and let-live attitude towards inter-guild politics.

    So needless to say, with the least amount of Cash Shop users, we still have plenty of success, in both gameplay and in community. It’s really not a P2W game, though it used to be at some point. But that was fixed due to community outcry, of which we were a part of.

    I never put much stock in the maxim of, “if you don’t like it, leave”. The game has long since overcome its bad reputation spurned by the Gipat patch of last year, and endgame as well as mid-level and low-level zones are thriving to the point of bursting.

    I may be an optimist, but don’t let that hurt my credibility on this matter. I’ve put the last year of my gaming into this game, and I’ve seen it grow quite a bit from what it was when I started. The game is rough around the edges, some bits of it are untested, and others are downright confusing and off-putting, but overall, you won’t regret putting some serious time into it. It is a team-based game, so guilding up is important if you want the best possible experience.

    In summary: Some may call Allods a “WoW clone”. I’d call it a decent WoW alternative. It’s free, it showers new players with gifts, it has plenty of events each month in which you can win high-end cash shop prizes on FaceBook, and the GM team cares for its community in general. Out of every F2P I’ve seen, only one has really given more consideration to their community than this one: Team Fortress 2. But, that’s another story for another time!

    Come give Allods Online a look, if nothing else. Get to level 10 with a character or two. If it’s not your thing, oh well. But if it is, you won’t regret trying it.

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