
World of Tanks Rating:
World of Tanks Screenshot:
World of Tanks
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World of Tanks Review:
Developed by Wargaming.net for windows.
SYNOPSIS
World of Tanks is a team-based, free download, massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes more than 150 armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy.A flexible system of authentic vehicle upgrade and development allows you to try any of the vehicles and weapons in the game. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all-purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long-range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace.
In the World of Tanks, it’s all about teamwork. Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank!
THE ULTIMATE ARMORED WARFARE EXPERIENCE
Dive into intense tank-on-tank combat to enjoy an amazing new battlefield experience with a balance of multiple genres. A unique blend of these “ingredients,” supported by top-notch graphics and stunning audiovisual effects, provides endless challenge and excitement:
Simulator
Authentic models and vehicle characteristics make you feel like a real tank commander taking part in a furious armored offensive.
RPG
Your armored steed isn’t just a tin can on tracks – it’s a living, evolving mechanism that should be treated accordingly. Research your available upgrades and modifications to enhance its performance on the battlefield.
Action
Take part in joint operations to spot, track, and destroy enemy units and engage in head-to-head duels where your speed and reaction time is as important as in any co-op shooter.
Strategy
There’s only one simple rule to follow – don’t be a hero. Rally your comrades to devise a battle plan and assign roles, then move out and defeat your enemy on the field of honor.
GENERAL
Ride the legendary Tiger tank, or choose the fast-and-furious Soviet T-34, practice your sharp-shooting skills with the American 155mm M40 Gun Motor Carriage or try experimental/prototype machines such as the Germany’s monstrous Maus tank. A Player can have an endless number of tanks in “garage”, and all machines can be upgraded in dozens of ways: better turrets, chassis, guns, engines, radios, various ammunition types, plus tank crew members can be leveled up as well.
The game offers fast random battles featuring various modes, historic mini-campaigns, tourneys and epic Clan Wars on a global map, where mighty clans fight for hundreds of provinces employing grand strategy, diplomacy and economic power. Besides individual tank-ace skills, WORLD OF TANKS requires team work and a fine balance between light and heavy armor. WORLD OF TANKS gives you thousands of ways of building your Steel Empire and manifesting the indisputable authority of TANK POWER!
MAIN FEATURES
- Action-packed 30-vs-30 PvP Tank battles.
- Mixture of Action, Strategy, Simulation and MMORPG genres.
- 150 Vehicles, thousands of upgrades.
- Unprecedented global Clan Wars.
DYNAMIC COMBAT SYSTEM
New players jump into battle in less than a minute to take part in short, decisive combat actions designed to ensure fast and action-oriented warfare. As you are thrown onto the battlefield, you must be bold, decisive, and flexible to succeed in the maelstrom of iron and fire.
EPIC TANK CLASHES
Intense battles with up to 60 combat vehicles unfold on enormous and detailed battlefields featuring a variety of terrain from open fields with hills and forests to deserts and industrial zones. The terrain offers a wide scope for tactical decisions from aggressive fast-paced thrusts to elaborate flanking operations and diversionary attacks.
SYSTEM REQUIREMENTS
Not specified.
Website: World of Tanks
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World of Tanks Game



(86 votes, average: 3.53 out of 5)



Oh Jesus – trailer is awesome!
I agree. =)
This game mirrors World of Warcraft on many levels.
Just like most every mmog before it, it is incredibly grindy, and is projected to be worse come release unless you are willing to pay real-life money for in-game money.
Tank balance is absolutely terrible, just like World of Warcraft everything is centered around a rock-beats-scissors mechanic.
So, if sitting down to work(grind), and be subjected to unbalance on a monumental scale is your idea of entertainment – This game is for you.
Although this game is only in a closed beta stage, release is rite around the corner, and combined with previous games like world of warcraft (7-8 years old) whom never got any sense of balance implemented, it is safe to say this game won’t be all that different from what we are seeing now.
Actually, I’ve been playing this game sine beta in eu, and found there to be good balance.
Each tank has a role, and if you want the heavies you should have to play lots to deserve them since you are the anchor of a team; you should have lots of xp.
As for rock paper scissors…yes and no, as I said, each tank has a role, but even light tanks (scouts) can inflict damage if played skillfully.
An excellent game overall, if you haven’t tried it you should. the price is right after all!
Ive been playing since the RU beta.The current server test is based in the USA. It’s a promising game but has a glaring fault that the developers seem totally blind to , Despite the depth of feeling the majority of testers have shown.
In a word SPG’s.
They are vastly overpowered and change the mechanics of the game in a very bad way.
Other than that a very very good game.
I would say that the game has been well designed when it comes to game-play and aesthetics. It is not entirely fair to say it has a purely rock paper scissors mechanic. Every tank is capable of inflicting damage on another. For example a Light or Medium tank may not be able to annihilate a larger tank, but it can knock out tread, catch the engine on fire, rupture fuel tanks, or blow up the ammo rack. So no it’s not easy, but working as a team and learning how to play your specific tank make any vehicle in this game a threat. Yes SPG’s do damage at long range. It makes you change your strategy. Maybe you have to hug a mountain side or a stretch of buildings. The game is well devised as is, just tweak your strategy and how you outfit your tank. If they start tweaking to reduce damage and so on and so forth, they will run into problems.
I have been playing this for a few months now, and I don’t agree with Paulus that the SPG’s are vastly overpowered. Just think about what SPG’s (Self-Propelled-Guns) are supposed to be… they are artillery, and artillery is supposed to be long range and powerful enough to kill most tanks in one shot, so it makes perfect sense that they are so powerful. And the power they have is balanced with slow aiming and very slow reload time.
Seriously disappointing game to say the least, I will give it some credit and say its mildly entertaining in the beginning…but for anyone who likes a game with some content….this one lacks any at all, its repetitive and the outcome of the games is solely dependant on team play. With no communication and not any way to chat with yur team mates…there holds little hope that a team can work together enough to offer a win. And on top of that the language is everything but U.S. English, which makes it even more difficult to figure out who is going where. Thank god it’s free, god help who ever pays to play such a horrid game. At some point perhaps I’m sure FB will pick it up and give it a proper home
This is not about how the experience ingame was. This is more about how does the service desk / moderators of there forums operate.
To be honest I have no words for it and no it is absolutely not because they are so awesome good. It’s the opposite of that…
When ever there is maintenance there are users crying etc etc. So I type a famous sentence from an Australian comic called Chopper Reid. I will not type this sentence in here because I do not know if it’s allowed on this forum. Instead of the F-word I mix the characters a bit and use that instead of the F-word. I receive a so called convo (email on and with forum support) that I am using swear words. I never typed the F-word as how it’s spelled.
I think to myself this is over reacted. So I reply to the “super moderator” and say that his actions make him nothing but a forum troll. Pats – BOEM – OINK I go from 3 days read-only access to 14 days of read-only access. A new reply from me explaining what I did and that the F-word mixed characters was used deliberately instead of the right notation of the F-word. That was not true was there opinion. It was swearing they said…
As you already understand I did not accept that.
The “super moderator” writes:”…you obey / follow our rules or your not the person we want in this game…”
I dare him to ban me. He/she/it invites somebody to the ‘convo’ after asking several times he/she/it finally admits he/she/it invited a superior admin (according to them head of customer service of WoT. I check out the person and it seems they are personal friends in the game. So there is reason enough to argument that his/her/it opinion is heavy biassed. They start to put the pressure on me that I will loose my account and won’t be able to play it. I should stop now or they have no choice to ban me.
Suddenly I see a big ray of golden light shine on my head and I receive a divine idea…
I start begging them for terminating my account / suspending it as they call it. The idea behind it is short and logical. I do not want to associate with WoT in any way nor for any reason.
WoT does not stand for World of Tanks; WoT means in my book Well over the Top.
Conclusion:
- WoT is very proud to be seen as a global game. It isn’t.
- WoT thinks that they can dictate everybody out there.
- WoT say they have a high and independent end-user desk that is end-user friendly. Believe me they are not.
I could go on and on about it but I reckon you all get my drift. For the ones that do not believe me I have the whole conversation / mail exchange. I can prove what I wrote.
30 v 30? Not on the EU server, it’s only 15 v 15 atm.
The mod staff are indeed more than a little powermad. I was banned for 72 hours for accidentally damaging a friendly tank that drove in front of me as I was shooting at an enemy tank. There is a reason to ban people who are intentionally hunting down their own teammates. It’s incredibly annoying. I’ve played games where a single player wiped out three or four of his own team’s tanks. They deserve to be banned. Getting banned for accidentally shooting a player who crosses the trajectory of your shell as you’re firing is a bit heinous. A free game is a free game, but until the mods learn what is worthy of a ban (and at this point it seems to be most everything) I would avoid investing too much time or money in World of Tanks.
Sure, it’s grindy, but no more grindy than your average popular MMOG. And, it’s not always about getting to the top of the tech tree. Though it seriously takes time to get from A-20 to T-34 to T-34-85, the gameplay aspects are very appealing to those who are interested in the tactics and/or vehicles that you use, and won’t mind waiting. If you enjoy the game you won’t mind getting blown to smitherines in two hits by a tank destroyer that you can’t even see. This isn’t rare, though you can get the csame vehicle eventually. In short, you’ll eventually get somewhere if you invest time into it.
The game is incredibly grindy, but like other people posted, it’s a team game, so it’s not about PVE grind or economical character design. The grind is partly so every tank has multiple configurations and off course to pay server fees if you can’t be bothered to grind for ever. The RPS is overstated too. An arty can point blank kill tanks, even mediums. A TD can sometimes kill a tank close range even without a turret. Small tanks can gang up and use premium shells or plain old HE to soften up heavies.
And unlike WoW, the map choices for PVP is pretty large with many different tactical styles (urban, woods, rolling hills, cliffs, river crossings, etc.. There’s also a great deal of skill, both tactical and FPS in the game, so the game is really not like WoW.
The gameplay is highly tactical, carefully selecting your FPS shots, about using cover and terrain so you aren’t always seen, about shooting and moving so if you are seen you at least try to not to be where the artillery strike lands.
I am from the first generation of Closed Beta Testers and I advise anyone considering of playing this game to keep in mind the following:
-dev bias towards russian tanks ( was non-existent at the start of the CBT, was funny close to the end of the CBT, is fully visible and completely impossible close to the end of the OB);
-community fanboism, I’ve seen worse bouts of rationalization only on 4chan with people avidly trashing anyone who has the neutrality to state one thing is broken or the complete and utter lack of developer transparency and flexibility (when they decide something it stays like that regardless and most of their decisions nowadays are completely misinformed, they go by the win/loss ratio, DPM, etc without taking into account actual games played with any one vehicle which has led to predictable decisions on their part);
-moderator bias which is compounded by the fact that there is no way of hearing your side of the story, you are singled out and told to shut up depending on how the mod feels like it (and they also have a habit of tacking on flaky other offenses to get you up to the point at which they can assign you the pre-post moderation which is effectively a gag order);
-tank historical data is forsaken for the sake of balance only when suitable for gameplay (which is a slippery slope the devs have took a royal tumble off of).
If you like russian tanks to the exclusion of all others this game is for you, if however you’d like to play multiple nations at once… prepare to play allot of russian.
Overall game rating (10 months of experience with the game): 4/10.
Well of COURSE SPGs have tons of power. In the war there were few SPGs, but they usually knocked out a tank in 1 or 2 shots exsactly BECAUSE of their heavy cannon. They do have drawbacks though. Even a light tank can defeat it when it gets close enough. As to russian bias, i never notice it, I mostly notice a LOT of german tanks.
I’ve been playing since open beta and for a free game I give it 5 stars.
I just finished a WOT fansite. It contains graphical charts and data on every gun and tank in the game. It helps players quickly size up enemy AFVs.
http://www.tankersguide.com
I hope you guys find it useful.
Happy Tanking!
Great game, but atrocious customer service and tech support.
Been playing for several weeks – and as a free to play I’d say it’s definitely worth a go. It’s a very easy game to jump straight into – you can be up and running within a few minutes – and you don’t have to put up with idiots prancing and dancing in their latest kit
.
I’d say a previous comment about the mods has some foundation (although not to the extent mentioned).
There are a few problems though – the bias toward Russian tanks is very obvious – and it shows in the matchups. Typically they will be very Russian heavy. It would be interesting to see the statistics they have for what nations tanks are played at higher tiers – and how often. I suspect the information is not available, but perhaps I’m being cynical – it’d be very easy for them to collate.
Game balance is also an issue, with light tanks being quite frankly a waste of time at higher levels, at least in terms of incentive to play and rewards(and I’m well aware of their “role”). Typically you can play a 15 minute game as a scout and get as much experience and credits as you can by suicide scouting in 90 seconds and then jumping into another tank. Big slow heavy tanks dominate – which I guess suits the game devs – it’s a lot easier to pay to get to these levels – but makes for horribly boring “camping” games, where no-one moves – and if they do, and they’re not “heavies”, they die.
Having said that, this game is GREAT fun at the lower tiers, and I’d advise anyone to give it a try – BUT to get a grip of themselves (it is initially very addictive) and DO NOT pump money in to get a quick result – game balance really is an issue here, and you may well end up regreting it. The game is heavily tilted to large tanks, which can be very frustrating at times – the only option, of course, being to head that way yourself, regardless of personal preference.
Since the patch this game is utter garbage. The support has evaporated and the game is all but unplayable due to the lag.
The mods are out in full force to squash any negative thread and ban anyone who tries to talk about it in open chat.
Premium players have opened ticket after ticket only to be told that the game is “fine”, which is like the Captain of the Titanic saying the boat is fine or Custer saying there aren’t any Indians.
Don’t even bother with this game until version 6.8 at the minimum. There are growing pains with any new launch, but this feels like your playing it over a 24 baud modem.
The beta was very fun and game play enjoyable. In the live environment customer support is poor. Buying gold was easy (taking your money) but getting it into my account was difficult. Trying to get support from their financial support department was a nightmare.
Not a recommended experience for a micro transaction dependent.
Play free if you like but I do not suggest buying gold.
il giocho e bello unica cosa ce io dopo ver fatto piu di 10 millia partine sul server russo ! ma oggi vuolta che contatto il saport online non risponde mail corretamente . e il moderatory sul chiat sembra prepotenti ! prendono con te sempre se anche rispetti tutti puncto del acordo di licencia prendono con te le sanzioni !!! vi consiglio di pensere prima di giocare!!!
I have been playing for a couple of weeks, and this is an enjoyable game. The mechanics are easy to learn, and play is fast. However, I agree with complaints about the game being repetitive and play balance being off. If you play for even an hour you will find yourself repeating the same maps, and it does get tiresome in that sometimes you have to play dozens (or hundreds) of games to earn enough experience to upgrade your vehicle. I find play balance terrible at the mid-levels where you are consistently thrown in against tanks much better than yours. Expect to be fodder for more experienced players for quite some time in this game. One real issue is that the game design does not make teamwork easy in a game where teamwork is essential. The only way to communicate is via a chat channel that is awfully difficult to use when you need both hands to drive your tank. The game is FTP, but you’ll find yourself moving awfully slowly if you are unwilling to invest at least some money, and a clever player can game the rules to “buy their way up” if you enjoy that sort of thing.
This game would be much more enjoyable if the play balancing kept tanks within one or two tiers of each-other. The game could also use some scenarios that go beyond the simple “capture the flag” environment. Personally I would enjoy having an option for “re-spawn” games, since you have to sit around and wait for a scenario to end after you have been killed, and it can be quite slow if you die early. Overall if you want a fast, tactical MMO game along the lines of Counterstrike, you’ll probably enjoy this game. I hope that it gets better with development and addresses some of the more glaring issues that tend to turn players off after they make it through the first couple of tiers of tanks.
Game has potential but the moderators and admins don’t care about the paying customer, they will take brutally oppressive action against one who pays good money while allowing freeloading kids to troll and harass them. Recommend that you take your money elsewhere as the mods are oppressive Nazi’s.
That with the broken match making system that put together horribly unbalanced games I’d definitely NOT recommend this game to anyone.
After a few weeks of playing this game I believe the name should have been ” World of Russian Tanks ” History has shown us that Germany produced the best most sophisticated armor of the second world war. They just couldn’t produce enough of them. On the other hand Russian armor suffered for a lack of adequate radios and inferior optics. This is hardly modeled in the game. This web site (http://wiki.worldoftanks.com/Battle_Mechanics#Earning_Experience) tries to convince the reader that Russian ordnance was superior to that of the German
” Penetration
Before we move into the mechanics, a bit of explanation about the penetration values used in World of Tanks. Germans and Russians tested their guns in different manners. Both used different armor, armor densities, and angle of attack. Also, the Russians required a higher standard of guaranteed shell penetration. Here is what Overlord says about penetration values.
”{Abbreviations expanded and spelling corrected}
“In-game, we use the Soviet penetration system with 0 (90) degree armor slope and 75% guaranteed shell penetration (which is more than the 50% guaranteed penetration used in German penetration system). That’s why German guns have, as you say, deflated stats in-game.”
75% guaranteed shell penetration is defined as “75% of shell splinters behind the test target”.
“The way we calculate pen data for German guns is the following:”
German penetration data – 30 degree penetration data (the most common) is converted into 0 degree German penetration data.
0 degree German penetration data is converted into Soviet 0 degree data.
the outcome is usually quite close to 30 degree German penetration data.
This means: in general, German 30 degree armor slope penetration data is equal to 0 degree Soviet penetration data (because of guaranteed penetration gap).
The main difference lies in guaranteed penetration coefficients, which are lower in German systems.
NOTE: There are also a few minor game balancing tweaks, so not every conversion is perfect.
NOTE: The collision model to calculate hits is a simplified version of the tank, so its possible there are some superficial areas where a shell can pass right through without hitting anything.
Update: Wargaming should breakdown how they converted from other nation’s penetration tests to the game standard on the forums at some point.
Penetration Mechanics
Once you have hit the enemy, the game then calculates where the shot hit the enemy, at what angle you struck the armor, the effective thickness of the armor (based on the angle), speed, width, and weight of the shell, whether you penetrated the armor, and if so, what was in the path of your shell after striking the armor. A shell can indeed pass clean through a tank.
Note that shell speed falls with distance traveled and thus, AP ammunition can get significant reductions in penetration when firing at distant targets. HE ammunition penetration is not affected by distance.
At 100m – gun has 100% penetration (+/- 25% random)
At 500m – approx -20% to -25% to it’s penetration value (varies based on the exit velocity of the shell from the gun).
With distance, from 100m to 500m, penetration degrades linearly.
If all the above was not enough to calculate, Penetration value varies every time you fire your gun. This variation can be up to a 25% plus or minus penetration value and is based on a Gaussian (normal) distribution curve. Shell Damage also varies in the same manner.
Shell Normalization
When a shell hits armor, and if it does not bounce/ricochet, it will dig in and try to penetrate at a 90 degree angle. Typically, it only increases the angle of attack by about 10 degrees.
Overmatch — Shell Size
In WOT, overmatch is currently modeled so that when the caliber of the weapon is 3 times greater than the thickness of the armor, than overmatch (no chance to ricochet) occurs.
Overmatch — Penetration
Wot adds an additional version over overmatch based upon when the shell’s penetration is more than 2 times greater than the thickness of the armor. When this occurs, shell normalization is increased by an undisclosed amount.
Chewie, on the WoT forums, made a good post about penetration. ”
Regardless of the bull crap indicated above, history has clearly shown us that Russian tanks did NOT out perform their German counter-parts but simply out produced them. Artillery in the game is stupid. It totally dominates the game and makes tank to tank fighting nearly impossible on most maps. The maps are not large enough for 30 tanks to be fighting it out. Working your way through the research tree is useless. It takes many hours of playing to gain enough experience to research your higher tiered tanks; at which time it become more difficult to earn the credits to purchase upgrades and newer tanks. It is very easy to lose credits to expensive repairs and ammunition at anything past tier 7 armor. BUT… If you have purchased about $35 worth of Gold then you can buy a tier 8 tank that costs almost nothing to use; Making this a Pay-to-win game. It is clear from the domination of the Russian tanks in the game that there was, if not a little bias, then surely a LOT of disinformation. Lets remember who wrote the Russian history books. Stalin, and NO one was going to tell him he was wrong. Anyone he thought that would never lived to tell him.
This is one awfull review.
Sounds more like a website trying to sell this game.
The gameplay is average due to unbalanced gameplay.
The grahpics arent that top notch, more average for now.
Also since wargaming.net is a russian publisher it seems they favor the russian tanks alot more then any other.
For example they placed a tank called the IS-7 in the game, a tank which isnt even from the 2nd world war.
Lately they placed the m46 patton in the game, the only reason why they did this is to justify to have a other tank in a other faction which also isnt from the 2nd world war.
The gameplay is further more ruined by very poor matchmaking.
The game is spread by tiers, the higher the tier the better your tank.
It happens to often that you as a low ( tier 4 ) come across a tank which is of such a high tier ( tier 9 ) that you basicly cant do anything about it.
They have this thing called “scouts” which add absolute nothing to the game apart from filling a spot which could have been given to a more usefull tank.
For example a heavy tank or a medium tank since mediums are way better in scouting then light tanks.
Overall this game is way below average and far from being good.
The graphics arent all that great neither is the gameplay, the only good thing about it is that its free.
However after reaching a higher tier ( tier8+) you basicly need to have a premium account (which costs money) in order to keep playing.
Then we have to review it also as a game you pay for and then ill give it a 4 out of 10.
If anyone reads this dont waste any money on this game, play as a free game, becasue the MATCHMAKING is the worst in any game anyone has ever played!
It would be like a lvl 85 BG put they stick level 1s in. Yep as bad as that, enjoy getting out tiered in 1 in 8 matches and getting one shotted.
The game is basically pay to win.
If you dont pay their ridiculous price for gold (20 euros a month or so) you will suffer. Massive grindfest,and be prepared to get 1 shotted while youa re not able to do a scratch to your opponents during the first days because of the atrocious matchmaking system.
2/10
I like the game. The tier system for combat seems a little difficult. If your not good at your tank you will suffer, rushers tend to die. But, all in all, it is a very fun FPS tank game.
I honestly haven’t seen this whole “world of russian tanks” thing yet. i’ve seen an entirely russian team get crushed by a team with only one russian tank on it. the gameplay is smooth, i just have a complaint about a graphical error in which tanks are invisible… could be lag. doesn’t always happen though. For the mere price of free, it’s a good game. couldn’t care less about the devs… this is about gameplay, not powermad peoples that want to crush all who oppose them…
To those of you saying the game sucks because of this and that and blah blah blah, you must remember that it’s free AND it’s only been out for a year or so. It took games like EVE and WoW several years and THOUSANDS of paying customers to get where they are today. Give the game some time, and it will become better than it already is. And to me, it’s great already.
Great game, very poor customer service. Megalomaniac “moderators” dishing out chat bans left, right and center for sneezing in the wrong direction. It kinda cripples that game as you’re unable to communicate with your team-mates or even ping the map. Don’t go premium, “chat” is for the moderators only – do not partake!
@wesley B: Artillery in general was far from super effective against tanks. When artillery was so effective as you seem to think it is; why were there so many AT-gun’s too ? All nations used many many field AT-guns to stop the advancing tanks, At-guns were the most important weapon to stop the tanks. Now, if artillery was indeed so powerfull as you suggest, the need for at-guns would not be there. But history tells us, they produced tenthousands, if not hunfredthousands of… Anti Tank Guns!
The game could be great. But with this weird tier system, OP arty and arcade driving armor its more like a cheap shooter then anything else. And yes, i played 8000 battles sofar, while i love tanks in general. The gameplay however, does not amuse me very much. I rather play Unreal tournement, atleast then everyone have equal chances. The difference between a Tiger and a IS-4/7 etc. is huge; while both are Heavy tanks. IOW: in WOT you are forced to play a tank in a role, it never was builded for! Now, that alone pisses me off. This have nothing to do with “any tank have a different role”, but all with “any tank MUST perform different roles, because this is WOT”….
I have played this game off and on for the past year. Why did I stop? The game is absolutely HORRIBLE! Why? Because of your team mates. You either get a really good team, or a really bad team. Your team mates don’t seem to care whether they win or lose. Premium tanks is a horrible idea! Why? They obviously give the person using it an unfair advantage, and it wouldn’t be so bad if their so called ‘Match Making’ or ‘MM’ for short, was fair. The majority of the time you are faced with tanks that are 2+ tiers ahead of you meaning that you have NO WAY IN HELL of defending yourself against them. I am now going to uninstall it and await the next big patch, months from now. As is, this game is NOT worth paying for or downloading. I recommend waiting a few months and then BEFORE downloading, read A LOT of reviews. Most of these reviews are from people who played it for a day or two. MOST, not all…
Forget this game, it’s a DISASTER! Matching system is broken and you always end up with tanks 2-3 even 4 over you. You have no chance of hurting them because if you don’t penetrate their armor you do no damage to them.
Sometime you get a balanced game, but 4/5 matches are unbalanced. It’s like a WoW lv70 fighting against a lv85
The game is quite enjoyable, imo.
The balance seems to be pretty solid. Most players I have looked up (myself included), seem to average about 50% win/loss. Which is testament to how well balanced the game is.
I did throw about 60 euros in, which is about the same I would pay for a new PC or console game which covers premium for quote a while and alleviates a lot of the grind.
The different types of vehicle categories and number of tanks (over 150), provide a lot of variation in how to play.
You can stick to the fast paced low tier games if you like, or progress upwards towards Tier 10 where you have more measured careful games.
Artillery can be a pain if you are reckless. If you are careful and use cover, it is not as devastating as people say.
Overall it is an enjoyable game I would probably give 7/10.
Terribly inaccurate review
This is NOT a tank sim… it is an arcade shooter using tanks
This is NOT an RPG… it is a grindfest to get out of small tanks into large tanks
This is NOT a team game… you are out with 14 random guys all looking out for their stats
The forum mods think they a nazi guards… anything not towing the company line will be locked, deleted and the poster will be banned.
The game is broken, spotting mechanics fail miserably and the match making system is beyond ridiculous putting you in games that you cannot do any damage to 14 or the 15 tanks on the other team at a rate of about 65% of the time…. unless you shell out $40+ (yes that is over forty) worth of cash to buy a tier 8 premium tanks. Then they give your premium tank a nice placing in their match making system and feed you tier 5 tanks that cannot hurt you.
Inaccurate review…
Beyond the first 2-3 tiers the game is unplayable. Artillery is overpowered and over accurate. The game has a lot of bugs with the view system and collision detection with shells passing beyond buildings and or hitting a tank and doing 0 damage.
Match system is spread across 4-5 tank tiers with the top 3-4 tanks able to kill anyone on the spot and the bottom 6-7 tanks unable to hurt them. Completely unplayable
Played this game for the last month. Did the premium account, bought gold, etc. finally after a month I purchased a Tiger P tank. To my amazement I was fighting Is-7s or tanks that would one shot me and I couldn’t do ant damage.
I think the game is fun in the first few tanks, but after that the massive Russian bias is evident. Russian tanks have superior firepower, armor and speed in every catagory. So if your fighting tanks at your level and your not Russian your at a massive disadvantage. But it’s still playable. The problem two in three matches you face tanks that are more advanced than yours AND they are almost always Russian so it’s a waste of time. Last point is its a massive grindfest, for example I get about 200-300xp per 15 minute battle and to upgrade my tiger to a gun that can do damage to tanks in my tier or a tier below I need 28,000xp. Then to upgrade to another tank that is pointless against Russian tanks is 100,000xp. I gave up today.
Problems:
1. Russian tanks are superior in EVERY way to the point 4 German tanks are equivalent to one Russian.
2. You are matched 2 out of 3 times in battles you are completely out geared, for example I’m always fighting post war tanks.
Game is fun but as developers are Russian it’s obvious why there is a massive chasm of bias to use Russian tanks.
If you fail at life I suppose you can always Pay 2 Win in a video game!