– Gamescom 2012 – Exclusive presentation of Star Conflict

We met the Gaijin Team at the Gamescom and we attend an exclusive presentation of the  Spaceships MMORPG Star Conflict. The game is mainly set in the dangerous Sector 1337, where everything is dead and precious.

Dead because a mysterious Cataclysm destroyed every form of life, precious because only there you can found the Precursors artifacts, your ticket to richness. But your purpose is actually to survive: for this reason you can pilot different ships, and you can join with other players to form a tactical squadron, made by different ships with different roles, as in a MMORPG.


When you gain experience you are going to learns new skills, and we can say that the classic “tree” of skills in this game is even bigger than in a real RPG. A lot of abilities will contribute to make you a unique pilot as well as a huge arsenal of weapons and possibilities to equipment make your ships fully customizable with a lot of “modules” that can be changed according to pilot wishes.

The only chance you have to understand the depth and the fun you can get from Star Conflict, it’s to try it. Some features of Star Conflict reminded me the legendary Mechwarrior4, but the Gaijin team developed in its game a deeper content, a faster action, a real fun experience.







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