Anmynor delayed and beta announced

Spaniard Blend, Anmynor developer, announces today the delay in the launch of the game up to next winter because some setbacks regarding to the engine the studio is using for the development has been determinant in the delay, Hero Engine, still has some features being polished and this has meant that some features of Anmynor weren´t completed in time, this engine is designed for the development of games centered in one character, and Spaniard Blend has modified this feature in order to give the control of 5 Golems at the same time to the player. This has been a hard task and, since the engine wasn´t 100% completed, has generated important delays in the development planning.

"Anmynor is our first project and, like in all the first times, problems and unexpected situations come up. We apologize for the delay, but we assure that Anmynor will be released the next winter; we are decided to complete the development and offer a quality game" states Rafael Espinosa, Spaniard Blend CEO. Apart from that, the studio has announces a closed beta for the next autumn. The date is not confirmed, but we won´t wait so much to see it.






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