<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Star Trek Online</title>
	<atom:link href="http://www.mmoreviews.com/star-trek-online/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmoreviews.com/star-trek-online/</link>
	<description>Free MMO Games &#38; MMORPG Games</description>
	<lastBuildDate>Thu, 09 Feb 2012 04:37:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Ventroff</title>
		<link>http://www.mmoreviews.com/star-trek-online/comment-page-1/#comment-2100</link>
		<dc:creator>Ventroff</dc:creator>
		<pubDate>Mon, 14 Mar 2011 17:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmoreviews.com/?p=2429#comment-2100</guid>
		<description>Star Trek Online is a terribly repetetive game that lacks any resemblence to a MMORPG.

Mission and content variety is highly repeptetive, map environments are recycled and rehashed over and over again. 

Leveling time to max level is surprisingly short, and no end game content exists.

PVP is currently the only endgame and the balance system is flawed. Bugs exist in the game for people to load items on their ship in incorrect slots. Allowing bug exploiters to run multiple shield arrays and become invincible.

The biggest group allowed in the game is 5 people. There are no raiding instances, no loot incentives. This game is like playing a single player game except you pay monthly and have a bunch of other single players wizzing by you as you run around space.

Terrible pandering to long time trek geeks at the expense of solid game play have created one giant pile of crap.

Cryptics current policy is to design as much new content that they can to sell on their C-Store and ignore making any real improvements to the game.
 
I give this game 1-star just out of pity.</description>
		<content:encoded><![CDATA[<p>Star Trek Online is a terribly repetetive game that lacks any resemblence to a MMORPG.</p>
<p>Mission and content variety is highly repeptetive, map environments are recycled and rehashed over and over again. </p>
<p>Leveling time to max level is surprisingly short, and no end game content exists.</p>
<p>PVP is currently the only endgame and the balance system is flawed. Bugs exist in the game for people to load items on their ship in incorrect slots. Allowing bug exploiters to run multiple shield arrays and become invincible.</p>
<p>The biggest group allowed in the game is 5 people. There are no raiding instances, no loot incentives. This game is like playing a single player game except you pay monthly and have a bunch of other single players wizzing by you as you run around space.</p>
<p>Terrible pandering to long time trek geeks at the expense of solid game play have created one giant pile of crap.</p>
<p>Cryptics current policy is to design as much new content that they can to sell on their C-Store and ignore making any real improvements to the game.</p>
<p>I give this game 1-star just out of pity.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

